Weapons (Starfinder)
From silvesti
| Name | L. | T. | Cat. | Lv. | Price | Rng | Damage | Critical | Cap | Ammo | U. | B. | Special |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Caustolance, Liquidator | LA | — | 1 | 400 | 60 | 1d6 A | inj. DC +2 | 20 | charges | 1 | 1 | Injection | |
| Needler Rifle | LA | — | 1 | 110 | 60 | 1d6 P | inj. DC +2 | 12 | darts | 1 | 1 | analog, injection | |
| Needler Rifle, Tactical | LA | — | 1 | 200 | 70 | 1d6 P | inj. DC +2 | 14 | darts | 1 | 1 | Analog, injection | |
| Rackarack, Pulse | LA | — | 1 | 205 | 60 | 1d6 So | Nuisance | 20 | charges | 2 | 1 | — | |
| Formian Venomcaster, Tactical | LA | — | 3 | 1,325 | 40 | 1d8 P | inj. DC +2 | 6 | darts | 1 | 1 | Analog, injection, unwieldy | |
| Frost Maw, Growl-class | × | LA | — | 3 | 1,350 | 15 | 1d8 C | bind 1d4 rounds | 20 | — | 2 | 1 | Aurora, blast, living, unwieldy |
| Needler Rifle, Advanced | LA | — | 5 | 3,000 | 70 | 1d8 P | inj. DC +2 | 14 | darts | 1 | 1 | Analog, injection | |
| Caustolance, Decimator | LA | — | 6 | 4,500 | 60 | 2d6 A | inj. DC +2 | 20 | charges | 1 | 1 | Injection | |
| Rackarack, Surge | LA | — | 6 | 4,400 | 60 | 2d6 So | Nuisance | 20 | charges | 2 | 1 | Boost 1d4 | |
| Chimera Graft, Growl-class | LA | — | 7 | 6,250 | 40 | 1d12 F | Burn 1d6 | 20 | petrol | 1 | 1 | Automatic, integrated (1 slot), harrying, living, regrowth | |
| Recombinator Ray | T | LA | — | 8 | 9,500 | 60 | 2d10 A | corrode 1d6 | 80 | — | 8 | 1 | Antibiological |
| Formian Venomcaster, Advanced | LA | — | 9 | 12,750 | 60 | 3d8 P | inj. DC +2 | 12 | darts | 1 | 1 | Analog, injection, unwieldy | |
| Frost Maw, Snarl-class | × | LA | — | 9 | 13,000 | 60 | 2d8 C | bind 1d4 rounds | 20 | — | 2 | 1 | Aurora, blast, living, unwieldy |
| Nanite Thrower, Tactical | LA | — | 9 | 13,300 | 60 | — | wound | 10 | nanites | 1 | 1 | deconstruct 2d6 | |
| Frost Maw, Roar-class | × | LA | — | 10 | 19,000 | 80 | 4d8 C | bind 1d4 rounds | 20 | — | 2 | 1 | Aurora, blast, living, unwieldy |
| Needler Rifle, Elite | LA | — | 10 | 18,000 | 70 | 4d6 P | inj. DC +2 | 14 | darts | 1 | 1 | Analog, injection | |
| Reality Rifle | LA | — | 10 | 19,500 | 80 | 2d12 E | Confuse | 40 | — | 8 | 2 | Mind-affecting, stun, subtle | |
| Chimera Graft, Snarl-class | LA | — | 11 | 24,000 | 40 | 2d12 F | Burn 1d6 | 20 | petrol | 1 | 1 | Automatic, integrated (1 slot), harrying, living, regrowth | |
| Caustolance, Executioner | LA | — | 12 | 38,000 | 60 | 5d6 A | inj. DC +2 | 20 | charges | 1 | 1 | Injection | |
| Nanite Thrower, Advanced | LA | — | 12 | 35,400 | 60 | — | wound | 10 | nanites | 1 | 1 | deconstruct 3d6 | |
| Rackarack, Drum | LA | — | 13 | 46,100 | 60 | 5d6 So | Nuisance | 20 | charges | 2 | 1 | Boost 2d4 | |
| Formian Venomcaster, Elite | LA | — | 14 | 70,600 | 80 | 7d8 P | inj. DC +2 | 12 | darts | 1 | 1 | Analog, entangle, injection, unwieldy | |
| Nanite Thrower, Elite | LA | — | 15 | 110,000 | 80 | — | severe wound | 10 | nanites | 2 | 1 | deconstruct 4d6 | |
| Needler Rifle, Paragon | LA | — | 15 | 110,000 | 70 | 8d6 P | inj. DC +2 | 14 | darts | 1 | 1 | Analog, injection | |
| Chimera Graft, Roar-class | LA | — | 17 | 218,000 | 40 | 4d12 F | Burn 1d6 | 20 | petrol | 1 | 1 | Automatic, integrated (1 slot), harrying, living, regrowth | |
| Caustolance, Eradicator | LA | — | 18 | 400,000 | 60 | 12d6 A | inj. DC +2 | 20 | charges | 1 | 1 | Injection | |
| Formian Venomcaster, Paragon | LA | — | 18 | 398,000 | 80 | 10d10 P | inj. DC +2 | 24 | darts | 1 | 1 | Analog, entangle, injection, unwieldy | |
| Rackarack, Hammer | LA | — | 18 | 371,000 | 60 | 6d10 So | Nuisance | 40 | charges | 2 | 1 | Boost 4d4 | |
| Nanite Thrower, Paragon | LA | — | 20 | 830,000 | 80 | — | severe wound | 10 | nanites | 2 | 1 | deconstruct 5d6 | |
| Needler Rifle, Supreme | LA | — | 20 | 850,000 | 70 | 16d6 P | inj. DC +2 | 14 | darts | 1 | 1 | Analog, injection | |
| Numbing Beam, Tactical | LA | Cryo | 1 | 370 | 50 | 1d6 C | staggered | 20 | charges | 1 | 1 | nonlethal | |
| Ice Carbine, Subzero | LA | Cryo | 2 | 510 | 60 | 1d8 C & P | — | 20 | charges | 2 | 2 | automatic | |
| Void Rifle, Grave-Class | LA | Cryo | 2 | 1,020 | 60 | 1d6 C | suffocate | 20 | charges | 1 | 1 | antibiological | |
| Frailty Rifle, Atrophy-Class | LA | Cryo | 3 | 1,650 | 60 | 1d6 C | — | 20 | charges | 2 | 1 | necrotic | |
| Freeze Ray, Hiemal | LA | Cryo | 3 | 1,420 | 30 | 1d4 C | staggered | 20 | charges | 4 | 2 | line, unwieldy | |
| Zero Rifle, Frostbite-Class | LA | Cryo | 4 | 2,330 | 60 | 1d8 C | staggered | 40 | charges | 2 | 1 | — | |
| Numbing Beam, Advanced | LA | Cryo | 5 | 3,050 | 50 | 1d8 C | staggered | 20 | charges | 1 | 1 | nonlethal | |
| Frost Projector, Frostbite-Class | LA | Cryo | 6 | 5,100 | 30 | 1d10 C | staggered | 40 | charges | 2 | 1 | integrated (2 slots) | |
| Void Rifle, Crypt-Class | LA | Cryo | 6 | 4,400 | 60 | 1d8 C | suffocate | 20 | charges | 1 | 1 | antibiological | |
| Frailty Rifle, Rot-Class | LA | Cryo | 7 | 7,700 | 60 | 2d6 C | — | 20 | charges | 2 | 2 | necrotic | |
| Freeze Ray, Algid | LA | Cryo | 7 | 6,300 | 30 | 2d4 C | staggered | 20 | charges | 4 | 2 | line, unwieldy | |
| Zero Rifle, Hailstorm-Class | LA | Cryo | 8 | 10,100 | 60 | 2d8 C | staggered | 40 | charges | 2 | 2 | — | |
| Ice Carbine, Gelid | LA | Cryo | 9 | 12,400 | 60 | 3d8 C & P | — | 40 | charges | 2 | 2 | automatic | |
| Numbing Beam, Elite | LA | Cryo | 10 | 18,000 | 80 | 3d6 C | staggered | 20 | charges | 1 | 1 | nonlethal | |
| Freeze Ray, Glacial | LA | Cryo | 11 | 24,800 | 40 | 5d4 C | staggered | 20 | charges | 4 | 2 | line, unwieldy | |
| Void Rifle, Tomb-Class | LA | Cryo | 11 | 26,300 | 80 | 2d10 C | suffocate | 40 | charges | 2 | 1 | antibiological | |
| Frost Projector, Hailstorm-Class | LA | Cryo | 12 | 42,000 | 30 | 2d10 C | staggered | 40 | charges | 2 | 1 | integrated (2 slots) | |
| Frailty Rifle, Blight-Class | LA | Cryo | 13 | 57,200 | 60 | 4d6 C | — | 40 | charges | 4 | 2 | necrotic | |
| Ice Carbine, Ultracold | LA | Cryo | 13 | 47,100 | 80 | 6d6 C & P | — | 40 | charges | 2 | 2 | automatic | |
| Zero Rifle, Blizzard-Class | LA | Cryo | 14 | 79,800 | 60 | 4d8 C | staggered | 80 | charges | 4 | 2 | — | |
| Numbing Beam, Paragon | LA | Cryo | 15 | 112,000 | 80 | 6d6 C | staggered | 20 | charges | 1 | 1 | nonlethal | |
| Freeze Ray, Isothermal | LA | Cryo | 16 | 165,000 | 40 | 5d8 C | staggered | 20 | charges | 4 | 2 | line, unwieldy | |
| Void Rifle, Ossuary-Class | LA | Cryo | 16 | 182,000 | 100 | 4d10 C | suffocate | 40 | charges | 1 | 1 | antibiological | |
| Frailty Rifle, Epidemic-Class | LA | Cryo | 17 | 297,000 | 60 | 7d6 C | — | 50 | charges | 5 | 2 | necrotic | |
| Ice Carbine, Absolute-Zero | LA | Cryo | 17 | 218,000 | 80 | 11d6 C & P | — | 40 | charges | 2 | 2 | automatic | |
| Zero Rifle, Avalanche-Class | LA | Cryo | 18 | 410,200 | 60 | 7d8 C | staggered | 100 | charges | 5 | 2 | — | |
| Frost Projector, Blizzard-Class | LA | Cryo | 19 | 680,000 | 30 | 5d10 C | staggered | 40 | charges | 2 | 1 | integrated (2 slots) | |
| Void Rifle, Barrow-Class | LA | Cryo | 19 | 606,000 | 100 | 6d10 C | suffocate | 80 | charges | 2 | 1 | antibiological | |
| Freeze Ray, Hypothermic | LA | Cryo | 20 | 818,000 | 50 | 5d12 C | staggered | 20 | charges | 4 | 2 | line, unwieldy | |
| Degenerator Rifle, Military | × | LA | Deg. | 17 | 242,000 | 50 | 7d8 A & So | deg. 4d6 | 40 | charges | 5 | 2 | Hybrid |
| Degenerator Rifle, Dominion | × | LA | Deg. | 20 | 810,000 | 50 | 10d8 A & So | deg. 5d6 | 80 | charges | 5 | 2 | Hybrid |
| Disruption Rifle, Minor | R | LA | Dim. | 9 | 15,000 | 50 | 3d8 So | staggered | 40 | charges | 5 | 2 | boost 1d8, Relic |
| Disruption Rifle, Major | R | LA | Dim. | 14 | 80,000 | 40 | 6d8 So | staggered | 40 | charges | 5 | 2 | boost 2d8, Relic |
| Dross Gun, Scrapper | LA | Disint. | 2 | 720 | 15 | 1d6 A | — | 20 | charges | 1 | 1 | penetrating | |
| Dross Gun, Scoring | LA | Disint. | 5 | 3,300 | 20 | 1d8 A | wound | 20 | charges | 2 | 1 | penetrating | |
| Disintegrator Rifle, Liquidator | LA | Disint. | 6 | 4,740 | 30 | 1d20 A | corrode 1d6 | 40 | charges | 4 | 2 | — | |
| Dross Gun, Flux | LA | Disint. | 10 | 19,200 | 20 | 2d12 A | severe wound | 20 | charges | 4 | 1 | penetrating | |
| Disintegrator Rifle, Decimator | LA | Disint. | 11 | 29,000 | 30 | 3d10 A | corrode 2d6 | 40 | charges | 4 | 2 | — | |
| Disintegrator Rifle, Executioner | LA | Disint. | 16 | 210,000 | 30 | 5d10 A | corrode 3d6 | 80 | charges | 8 | 2 | — | |
| Disintegrator Rifle, Eradicator | LA | Disint. | 20 | 745,000 | 30 | 5d20 A | corrode 4d6 | 80 | charges | 8 | 2 | — | |
| Gulchgun | LA | Flame | 1 | 90 | 20 | 1d8 F | burn 1d6 | 4 | shells | 1 | 1 | analog | |
| Flame Rifle | LA | Flame | 2 | 490 | 25 | 1d6 F | burn 1d6 | 20 | petrol | 5 | 1 | line, unwieldy | |
| Flare Rifle, Dazzler | LA | Flame | 3 | 445 | 60 | 2d4 F | burn 1d6 | 8 | flares | 1 | 1 | analog, bright, harrying | |
| Blaze Rifle, Ifrit-Class | LA | Flame | 4 | 1,900 | 40 | 1d10 F | burn 1d6 | 40 | petrol | 2 | 1 | analog, unwieldy | |
| Petrol Converter, Light | LA | Flame | 4 | 2,150 | 40 | 1d8 F or A | — | 40 | petrol | 2 | 1 | analog, modal (disintegrator) | |
| Dragon Rifle, Wyrmling | LA | Flame | 5 | 3,020 | 6 | 1d8 F | burn 1d4 | 20 | petrol | 1 | 1 | automatic | |
| Flare Rifle, Vivifier | LA | Flame | 6 | 3,600 | 80 | 1d10 F | burn 2d4 | 8 | flares | 1 | 1 | analog, bright, harrying | |
| Blaze Rifle, Salamander-Class | LA | Flame | 7 | 5,800 | 60 | 2d8 F | burn 2d6 | 40 | petrol | 2 | 1 | analog, unwieldy | |
| Petrol Converter, Tactical | LA | Flame | 7 | 6,750 | 80 | 2d6 F or A | — | 40 | petrol | 4 | 1 | analog, modal (disintegrator) | |
| Igniter, Ember | LA | Flame | 8 | 9,900 | 80 | — | burn 2d6 | 40 | charges | 4 | 1 | ignite 2d6 | |
| Dragon Rifle, Drake | LA | Flame | 9 | 13,400 | 60 | 3d6 F | burn 2d4 | 20 | petrol | 1 | 1 | automatic | |
| Flare Rifle, Coruscator | LA | Flame | 10 | 15,700 | 80 | 5d4 F | burn 2d6 | 12 | flares | 2 | 1 | analog, bright, harrying | |
| Petrol Converter, Advanced | LA | Flame | 10 | 18,500 | 80 | 3d6 F or A | — | 40 | petrol | 1 | 1 | analog, modal (disintegrator) | |
| Blaze Rifle, Hellhound-Class | LA | Flame | 11 | 23,200 | 60 | 3d10 F | burn 3d6 | 40 | petrol | 2 | 1 | analog, unwieldy | |
| Igniter, Blaze | LA | Flame | 12 | 34,200 | 80 | — | burn 3d6 | 40 | charges | 4 | 1 | ignite 3d6 | |
| Flare Rifle, Scorcher | LA | Flame | 13 | 43,800 | 80 | 7d4 F | burn 3d6 | 12 | flares | 3 | 1 | analog, bright, harrying | |
| Dragon Rifle, Wyvern | LA | Flame | 14 | 72,200 | 80 | 6d6 F | burn 3d5 | 20 | petrol | 1 | 1 | automatic | |
| Petrol Converter, Elite | LA | Flame | 14 | 76,500 | 80 | 5d6 F or A | — | 40 | petrol | 2 | 1 | analog, modal (disintegrator) | |
| Igniter, Inferno | LA | Flame | 15 | 108,000 | 80 | — | burn 4d6 | 40 | charges | 4 | 1 | ignite 4d6 | |
| Blaze Rifle, Firedrake-Class | LA | Flame | 16 | 153,000 | 60 | 5d10 F | burn 4d6 | 40 | petrol | 2 | 1 | analog, unwieldy | |
| Flare Rifle, Nova | LA | Flame | 17 | 201,000 | 100 | 12d4 F | burn 4d6 | 12 | flares | 4 | 1 | analog, bright, harrying | |
| Igniter, Solar Flare | LA | Flame | 18 | 360,000 | 80 | — | burn 5d6 | 40 | charges | 4 | 1 | ignite 5d6 | |
| Petrol Converter, Paragon | LA | Flame | 18 | 385,000 | 80 | 9d6 F or A | — | 40 | petrol | 2 | 1 | analog, modal (disintegrator) | |
| Dragon Rifle, True | LA | Flame | 19 | 559,000 | 100 | 11d6 F | burn 4d4 | 20 | petrol | 1 | 1 | automatic | |
| Blaze Rifle, Pheonix-Class | LA | Flame | 20 | 765,000 | 80 | 9d10 F | burn 5d6 | 40 | petrol | 2 | 1 | analog, unwieldy | |
| Laser Rifle, Azimuth | LA | Laser | 1 | 425 | 120 | 1d8 F | burn 1d6 | 20 | charges | 1 | 1 | — | |
| Serpent Laser, Azimuth | LA | Laser | 2 | 500 | 100 | 2d4 F | burn 1d4 | 20 | charges | 10 | 1 | — | |
| Infinity Rifle, Tactical | LA | Laser | 3 | 1,300 | 40 | 1d6 F | — | 20 | charges | 1 | 1 | boost 1d6 | |
| Excavation Laser, Light | LA | Laser | 4 | 2,050 | 60 | 1d10 F | — | 40 | charges | 2 | 2 | penetrating, professional (mining) | |
| Serpent Laser, Corona | LA | Laser | 5 | 2,700 | 100 | 2d6 F | burn 2d4 | 40 | charges | 20 | 1 | — | |
| Laser Rifle, Corona | LA | Laser | 6 | 4,650 | 120 | 2d6 F | burn 1d6 | 40 | charges | 1 | 1 | — | |
| Infinity Rifle, Advanced | LA | Laser | 7 | 6,100 | 60 | 2d4 F | — | 20 | charges | 1 | 1 | boost 2d4 | |
| Serpent Laser, Aphelion | LA | Laser | 8 | 8,800 | 120 | 2d8 F | burn 3d4 | 40 | charges | 20 | 1 | — | |
| Laser Rifle, Aphelion | LA | Laser | 9 | 14,300 | 120 | 3d6 F | burn 1d6 | 40 | charges | 1 | 1 | — | |
| Infinity Rifle, Elite | LA | Laser | 10 | 17,100 | 80 | 2d6 F | — | 20 | charges | 1 | 1 | boost 2d6 | |
| Autobeam Rifle, Tactical | LA | Laser | 11 | 26,900 | 60 | 5d4 F | burn 2d4 | 40 | charges | 4 | 2 | automatic | |
| Excavation Laser, Medium | LA | Laser | 12 | 36,000 | 60 | 3d10 F | — | 40 | charges | 2 | 2 | penetrating, professional (mining) | |
| Laser Rifle, Perihelion | LA | Laser | 13 | 53,800 | 130 | 5d6 F | burn 2d6 | 100 | charges | 2 | 1 | — | |
| Serpent Laser, Perihelion | LA | Laser | 14 | 66,000 | 120 | 3d12 F | burn 4d4 | 40 | charges | 20 | 1 | — | |
| Autobeam Rifle, Advanced | LA | Laser | 15 | 95,500 | 60 | 7d4 F | burn 3d4 | 100 | charges | 10 | 2 | automatic | |
| Infinity Rifle, Paragon | LA | Laser | 16 | 155,000 | 100 | 4d6 F | — | 20 | charges | 1 | 1 | boost 4d6 | |
| Laser Rifle, Parallax | LA | Laser | 17 | 248,000 | 150 | 8d6 F | burn 4d6 | 100 | charges | 2 | 1 | — | |
| Excavation Laser, Heavy | LA | Laser | 18 | 380,000 | 60 | 6d10 F | — | 80 | charges | 4 | 2 | penetrating, professional (mining) | |
| Autobeam Rifle, Elite | LA | Laser | 19 | 548,100 | 60 | 12d4 F | burn 5d4 | 100 | charges | 5 | 2 | automatic | |
| Laser Rifle, Zenith | LA | Laser | 20 | 722,000 | 150 | 11d6 F | burn 5d6 | 100 | charges | 2 | 1 | — | |
| Plasma Bolter, Tactical | LA | Plas. | 1 | 260 | 40 | 1d10 E & F | — | 20 | charges | 4 | 2 | unwieldy | |
| Nova Rifle, Red Star | LA | Plas. | 2 | 940 | 30 | 1d6 E & F | blind | 20 | charges | 2 | 1 | line, unwieldy | |
| Plasma Fork, 12-Notch | LA | Plas. | 3 | 1,290 | 60 | 1d8 E & F | knockdown | 20 | charges | 1 | 1 | boost 1d4 | |
| Microfusion Rifle, Light | LA | Plas. | 4 | 2,350 | 15 | 1d8 E & F | irradiate | 40 | charges | 4 | 1 | blast, radioactive, unwieldy | |
| Plasma Bolter, Advanced | LA | Plas. | 5 | 3,010 | 60 | 2d8 E & F | wound | 40 | charges | 8 | 2 | unwieldy | |
| Plasma Rifle, Red Star | LA | Plas. | 6 | 4,600 | 40 | 1d10 E & F | burn 1d4 | 40 | charges | 4 | 2 | line, unwieldy | |
| Nova Rifle, Yellow Star | LA | Plas. | 7 | 6,800 | 60 | 2d6 E & F | blind | 40 | charges | 4 | 1 | line, unwieldy | |
| Plasma Fork, 15-Notch | LA | Plas. | 8 | 8,850 | 80 | 1d10 E & F | knockdown | 20 | charges | 1 | 1 | boost 1d10 | |
| Plasma Bolter, Elite | LA | Plas. | 9 | 14,000 | 60 | 3d10 E & F | wound | 40 | charges | 4 | 2 | unwieldy | |
| Plasma Rifle, Yellow Star | LA | Plas. | 10 | 16,800 | 40 | 2d10 E & F | burn 1d8 | 40 | charges | 4 | 2 | line, unwieldy | |
| Nova Rifle, White Star | LA | Plas. | 11 | 25,300 | 80 | 3d6 E & F | blind | 40 | charges | 4 | 1 | line, unwieldy | |
| Microfusion Rifle, Medium | LA | Plas. | 12 | 40,800 | 30 | 3d8 E & F | irradiate | 40 | charges | 4 | 1 | blast, radioactive, unwieldy | |
| Plasma Caster, White Star | LA | Plas. | 13 | 49,100 | 80 | 3d10 E & F | burn 1d10 | 100 | charges | 5 | 2 | boost 1d10 | |
| Plasma Fork, 19-Notch | LA | Plas. | 14 | 64,800 | 80 | 3d10 E & F | knockdown | 40 | charges | 2 | 1 | boost 2d10 | |
| Plasma Rifle, White Star | LA | Plas. | 15 | 126,600 | 60 | 4d10 E & F | burn 2d8 | 40 | charges | 4 | 2 | line, unwieldy | |
| Plasma Bolter, Paragon | LA | Plas. | 16 | 170,000 | 60 | 9d8 E & F | wound | 80 | charges | 4 | 2 | unwieldy | |
| Plasma Caster, Blue Star | LA | Plas. | 17 | 275,000 | 80 | 5d10 E & F | burn 2d10 | 200 | charges | 10 | 2 | boost 2d10 | |
| Microfusion Rifle, Heavy | LA | Plas. | 18 | 410,000 | 40 | 5d8 E & F | irradiate | 40 | charges | 4 | 1 | blast, radioactive, unwieldy | |
| Plasma Fork, 22-Notch | LA | Plas. | 19 | 750,000 | 100 | 6d10 E & F | knockdown | 40 | charges | 2 | 1 | boost 3d10 | |
| Plasma Rifle, Blue Star | LA | Plas. | 20 | 935,000 | 100 | 8d10 E & F | burn 4d8 | 100 | charges | 10 | 2 | line, unwieldy | |
| Hunting Rifle | LA | Proj. | 1 | 240 | 90 | 1d8 P | — | 6 | rounds | 1 | 1 | analog | |
| Scattergun, Utility | LA | Proj. | 1 | 235 | 15 | 1d4 P | — | 4 | shells | 1 | 1 | analog, blast | |
| Acid Dart Rifle, Tactical | LA | Proj. | 2 | 485 | 80 | 1d8 A & P | corrode 1d4 | 10 | darts | 1 | 1 | analog | |
| Autotarget Rifle | LA | Proj. | 2 | 755 | 60 | 1d6 P | — | 10 | rounds | 1 | 2 | analog, automatic | |
| Cinder Rifle, Truth-Sequence | LA | Proj. | 2 | 700 | 60 | 1d8 P | burn 1d6 | 10 | rounds | 1 | 2 | — | |
| Crossbolter, Tactical | LA | Proj. | 2 | 475 | 70 | 1d10 P | — | 1 | arrow | 1 | 2 | Analog, unwieldy | |
| Aeon Guard, Assault Rifle | × | LA | Proj. | 3 | 1,400 | 80 | 1d8 P | — | 12 | rounds | 1 | 1 | automatic |
| Huchket Rifle | LA | Proj. | 3 | 1,400 | 80 | 1d10 P | wound | 6 | rounds | 1 | 1 | analog | |
| Kalo Shredder, Slipstream-Class | LA | Proj. | 3 | 1,610 | 30 | 1d6 S | bleed 1d4 | 8 | flechettes | 1 | 1 | analog, automatic, underwater | |
| Rail Gun, Tactical | LA | Proj. | 3 | 1,150 | 60 | 1d8 P | — | 12 | rounds | 1 | 1 | automatic | |
| Breaching Gun, Utility | LA | Proj. | 4 | 2,350 | 20 | 1d10 P | knockdown | 4 | shells | 1 | 1 | analog, breach, penetrating | |
| Rocket Rifle | LA | Proj. | 5 | 3,010 | 80 | 1d12 B | — | 5 | mini-rockets | 1 | 1 | analog, unwieldy | |
| Rail Gun, Advanced | LA | Proj. | 6 | 3,770 | 60 | 1d10 P | — | 15 | rounds | 1 | 1 | automatic | |
| Acid Dart Rifle, Dual | LA | Proj. | 7 | 6,900 | 90 | 2d8 A & P | corrode 2d4 | 24 | darts | 2 | 1 | analog | |
| Aeon Guard, Accelerator Rifle | × | LA | Proj. | 7 | 7,500 | 60 | 3d4 P | — | 16 | rounds | 1 | 2 | automatic |
| Breaching Gun, Snub | LA | Proj. | 7 | 6,800 | 20 | 2d10 P | knockdown | 8 | shells | 2 | 1 | analog, breach, penetrating | |
| Cinder Rifle, Salvation-Sequence | LA | Proj. | 7 | 6,000 | 60 | 2d8 P | burn 1d6 | 14 | rounds | 1 | 2 | — | |
| Kalo Shredder, Cascade-Class | LA | Proj. | 7 | 6,630 | 40 | 2d6 S | bleed 1d6 | 16 | flechettes | 1 | 1 | analog, automatic, underwater | |
| Seeker Rifle, Tactical | LA | Proj. | 7 | 6,030 | 100 | 2d8 P | — | 8 | rounds | 1 | 1 | analog | |
| Crossbolter, Dual | LA | Proj. | 8 | 8,250 | 70 | 2d10 P | — | 4 | arrows | 2 | 2 | Analog, unwieldy | |
| Scattergun, Snub | LA | Proj. | 8 | 8,300 | 15 | 1d12 P | — | 8 | shells | 1 | 1 | analog, blast | |
| Magnetar Rifle, Tactical | LA | Proj. | 9 | 11,800 | 60 | 2d8 P | — | 18 | rounds | 1 | 2 | analog, automatic | |
| Aeon Guard, RPPR | × | LA | Proj. | 10 | 21,000 | 100 | 2d12 B | knockdown | 12 | mini-rockets | 1 | 2 | — |
| Combat Rifle | LA | Proj. | 10 | 16,500 | 90 | 3d8 P | — | 12 | rounds | 1 | 1 | analog | |
| Breaching Gun, Impact | LA | Proj. | 11 | 25,300 | 30 | 3d10 P | knockdown | 12 | shells | 2 | 1 | analog, breach, penetrating | |
| Cinder Rifle, Valor-Sequence | LA | Proj. | 11 | 23,700 | 80 | 3d8 P | burn 2d6 | 20 | rounds | 1 | 2 | — | |
| Kalo Shredder, Torrent-Class | LA | Proj. | 11 | 26,700 | 40 | 4d6 S | bleed 3d4 | 24 | flechettes | 1 | 1 | analog, automatic, underwater | |
| Acid Dart Rifle, Complex | LA | Proj. | 12 | 39,200 | 90 | 4d8 A & P | corrode 4d4 | 48 | darts | 4 | 2 | analog | |
| Scattergun, Impact | LA | Proj. | 12 | 30,400 | 15 | 2d12 P | — | 12 | shells | 1 | 2 | analog, blast | |
| Gyrojet Rifle, Tactical | LA | Proj. | 13 | 54,000 | 100 | 3d12 B | knockdown | 12 | mini-rockets | 1 | 2 | analog | |
| Magnetar Rifle, Advanced | LA | Proj. | 13 | 53,700 | 60 | 4d8 P | — | 24 | rounds | 1 | 2 | analog, automatic | |
| Kalo Shredder, Deluge-Class | LA | Proj. | 14 | 74,300 | 60 | 6d6 S | bleed 4d4 | 36 | flechettes | 1 | 1 | analog, automatic, underwater | |
| Seeker Rifle, Advanced | LA | Proj. | 14 | 72,300 | 100 | 6d8 P | — | 18 | rounds | 1 | 1 | analog | |
| Breaching Gun, Vortex | LA | Proj. | 15 | 119,000 | 30 | 6d10 P | knockdown | 16 | shells | 2 | 1 | analog, breach, penetrating | |
| Cinder Rifle, Glory-Sequence | LA | Proj. | 15 | 102,200 | 80 | 6d8 P | burn 2d6 | 24 | rounds | 1 | 2 | — | |
| Gyrojet Rifle, Advanced | LA | Proj. | 15 | 122,800 | 120 | 5d12 B | knockdown | 12 | mini-rockets | 1 | 2 | analog | |
| Scattergun, Vortex | LA | Proj. | 15 | 91,900 | 30 | 3d12 P | — | 12 | shells | 1 | 2 | analog, blast | |
| Magnetar Rifle, Elite | LA | Proj. | 16 | 185,100 | 120 | 6d8 P | — | 36 | rounds | 1 | 2 | analog, automatic | |
| Gyrojet Rifle, Elite | LA | Proj. | 17 | 245,600 | 120 | 6d12 B | knockdown | 12 | mini-rockets | 1 | 2 | analog | |
| Kalo Shredder, Monsoon-Class | LA | Proj. | 17 | 784,000 | 60 | 12d6 S | bleed 4d6 | 48 | flechettes | 1 | 1 | analog, automatic, underwater | |
| Seeker Rifle, Elite | LA | Proj. | 17 | 242,500 | 100 | 9d8 P | — | 18 | rounds | 1 | 1 | analog | |
| Scattergun, Grapeshot | LA | Proj. | 18 | 331,000 | 30 | 4d12 P | — | 12 | shells | 1 | 2 | analog, blast | |
| Breaching Gun, Grapeshot | LA | Proj. | 19 | 509,000 | 30 | 10d10 P | knockdown | 20 | shells | 2 | 1 | analog, breach, penetrating | |
| Magnetar Rifle, Paragon | LA | Proj. | 19 | 612,600 | 120 | 8d8 P | — | 48 | rounds | 1 | 2 | analog, automatic | |
| Gyrojet Rifle, Paragon | LA | Proj. | 20 | 723,500 | 120 | 8d12 B | knockdown | 12 | mini-rockets | 1 | 2 | analog | |
| Seeker Rifle, Paragon | LA | Proj. | 20 | 809,200 | 100 | 12d8 P | — | 24 | rounds | 1 | 1 | analog | |
| Pulsecaster Rifle | LA | Shock | 1 | 100 | 50 | 1d6 E | — | 20 | charges | 1 | 1 | nonlethal | |
| Arc Emitter, Tactical | LA | Shock | 2 | 750 | 15 | 1d4 E | — | 20 | charges | 4 | 1 | blast, stun, unwieldy | |
| Storm Coil, Live | LA | Shock | 3 | 1,480 | 40 | 1d6 E | — | 20 | charges | 5 | 2 | line, unwieldy | |
| Polarity Rifle, Static | LA | Shock | 4 | 2,400 | 60 | 1d8 E | — | 40 | charges | 2 | 1 | polarize 1d4 | |
| Surgecaster, Standard | LA | Shock | 5 | 3,300 | 40 | 1d10 E | arc 1d10 | 20 | charges | 2 | 1 | boost 1d6, living | |
| Arc Rifle, Static | LA | Shock | 6 | 4,200 | 70 | 1d12 E | arc 1d6 | 40 | charges | 1 | 2 | stun | |
| Storm Coil, Jolt | LA | Shock | 7 | 6,900 | 60 | 2d6 E | — | 40 | charges | 8 | 2 | line, unwieldy | |
| Charge Emitter, Impulse | LA | Shock | 8 | 10,900 | 20 | 3d4 E | staggered | 20 | charges | 2 | 1 | integrated (1 slot), stun | |
| Arc Emitter, Advanced | LA | Shock | 9 | 13,200 | 30 | 2d4 E | — | 40 | charges | 10 | 1 | blast, stun, unwieldy | |
| Polarity Rifle, Aurora | LA | Shock | 10 | 21,000 | 80 | 2d8 E | — | 40 | charges | 2 | 1 | polarize 1d10 | |
| Arc Rifle, Aurora | LA | Shock | 11 | 24,500 | 70 | 2d12 E | arc 2d6 | 40 | charges | 1 | 2 | stun | |
| Storm Coil, Impulse | LA | Shock | 12 | 35,200 | 80 | 4d6 E | — | 80 | charges | 10 | 2 | line, unwieldy | |
| Charge Emitter, Jolt | LA | Shock | 13 | 57,000 | 30 | 3d10 E | staggered | 20 | charges | 2 | 1 | integrated (1 slot), stun | |
| Surgecaster, Advanced | LA | Shock | 14 | 83,000 | 60 | 3d10 E | arc 2d10 | 40 | charges | 2 | 1 | boost 1d10, living | |
| Polarity Rifle, Storm | LA | Shock | 15 | 137,000 | 80 | 4d8 E | — | 40 | charges | 2 | 1 | polarize 2d8 | |
| Arc Rifle, Storm | LA | Shock | 16 | 190,300 | 80 | 4d12 E | arc 4d6 | 80 | charges | 2 | 2 | stun | |
| Storm Coil, Surge | LA | Shock | 17 | 261,000 | 120 | 7d6 E | — | 100 | charges | 10 | 2 | line, unwieldy | |
| Charge Emitter, Surge | LA | Shock | 18 | 435,000 | 40 | 5d10 E | staggered | 80 | charges | 5 | 1 | integrated (1 slot), stun | |
| Arc Rifle, Tempest | LA | Shock | 19 | 622,000 | 80 | 6d12 E | arc 6d6 | 100 | charges | 2 | 2 | stun | |
| Polarity Rifle, Tempest | LA | Shock | 20 | 1,000,000 | 80 | 8d8 E | — | 80 | charges | 2 | 1 | polarize 3d8 | |
| Shout Rifle | LA | Sonic | 1 | 450 | 30 | 1d4 So | demoralize | 20 | charges | 4 | 1 | blast, nonlethal, unwieldy | |
| Boomer Rifle, Tremor | LA | Sonic | 2 | 520 | 40 | 1d8 So | deafen | 12 | shells | 3 | 1 | analog | |
| Blindmark Rifle, Thunderstrike | LA | Sonic | 3 | 1,400 | 60 | 2d4 So | — | 20 | charges | 2 | 1 | echo, stun | |
| Staccato Rifle, Pulse | LA | Sonic | 4 | 2,000 | 40 | 1d10 So | deafen | 40 | charges | 1 | 2 | automatic | |
| Sonic Rifle, Thunderstrike | LA | Sonic | 5 | 3,400 | 50 | 1d10 So | deafen | 40 | charges | 2 | 1 | — | |
| Boomer Rifle, Rumbler | LA | Sonic | 6 | 4,100 | 40 | 2d6 So | deafen | 12 | shells | 4 | 1 | analog | |
| Streetsweeper, Thunderstrike | LA | Sonic | 7 | 7,150 | 50 | 1d10 So | knockdown | 40 | charges | 5 | 2 | boost 1d6 | |
| Blindmark Rifle, LFD | LA | Sonic | 8 | 9,800 | 80 | 2d8 So | — | 40 | charges | 5 | 1 | echo, stun | |
| Staccato Rifle, Surge | LA | Sonic | 9 | 13,000 | 60 | 2d10 So | deafen | 40 | charges | 2 | 2 | automatic | |
| Sonic Rifle, LFD | LA | Sonic | 10 | 17,000 | 50 | 2d10 So | deafen | 40 | charges | 2 | 2 | — | |
| Boomer Rifle, Concussive | LA | Sonic | 11 | 24,000 | 40 | 4d6 So | knockdown | 15 | shells | 5 | 1 | analog | |
| Streetsweeper, LFD | LA | Sonic | 12 | 39,300 | 50 | 3d10 So | knockdown | 40 | charges | 5 | 2 | boost 1d8 | |
| Blindmark Rifle, HFD | LA | Sonic | 13 | 51,000 | 100 | 4d8 So | sicken | 40 | charges | 8 | 1 | echo, stun | |
| Sonic Rifle, HFD | LA | Sonic | 14 | 80,200 | 50 | 4d10 So | deafen | 80 | charges | 4 | 2 | — | |
| Staccato Rifle, Drum | LA | Sonic | 15 | 107,000 | 60 | 4d10 So | deafen | 40 | charges | 2 | 2 | automatic | |
| Streetsweeper, HFD | LA | Sonic | 16 | 195,000 | 50 | 5d10 So | knockdown | 40 | charges | 4 | 2 | boost 1d10 | |
| Boomer Rifle, Shockwave | LA | Sonic | 17 | 230,000 | 40 | 8d6 So | knockdown | 20 | shells | 5 | 1 | analog | |
| Sonic Rifle, Banshee | LA | Sonic | 18 | 364,500 | 50 | 6d10 So | deafen | 100 | charges | 5 | 2 | — | |
| Blindmark Rifle, Banshee | LA | Sonic | 19 | 585,000 | 120 | 8d8 So | sicken | 80 | charges | 10 | 1 | echo, stun | |
| Staccato Rifle, Hammer | LA | Sonic | 20 | 810,000 | 80 | 8d10 So | deafen | 80 | charges | 4 | 2 | automatic | |
| Caustoject, Liquidator | SA | — | 1 | 225 | 30 | 1d4 A | inj. DC +2 | 20 | charges | 2 | L | Injection | |
| Cestus Pistol, Tactical | SA | — | 1 | 250 | R | 1d4 P | — | 1 | round | 1 | — | Conceal, punch gun | |
| Needler Pistol | SA | — | 1 | 105 | 30 | 1d4 P | inj. DC +2 | 6 | darts | 1 | L | analog, injection | |
| Needler Pistol, Tactical | SA | — | 1 | 175 | 40 | 1d4 P | inj. DC +2 | 8 | darts | 1 | 1 | Analog, injection | |
| Skipshot Pistol, Tactical | SA | — | 1 | 105 | 60 | 1d4 P | bleed 2 | 20 | rounds | 2 | L | Teleportive | |
| Glove Needler, Tactical | SA | — | 2 | 560 | R | 1d4 A | inj. DC +2 | 1 | round | 1 | — | Conceal, injection, punch gun | |
| Acid Cannon, Micrergate | × | SA | — | 3 | 1,500 | 40 | 1d4 A | corrode 1d4 | 40 | charges | 2 | L | Living, Swarm |
| Graviton Pistol, Linear | SA | — | 3 | 1,450 | 60 | — | knockdown | 20 | charges | 4 | 2 | gravitation (10 ft.) | |
| Infernian, Ifrit-Class | SA | — | 3 | 1,400 | 50 | 1d6 F | arc 1d4 | 4 | flares | 1 | L | — | |
| Nightarch Needler, Tactical | SA | — | 3 | 1,650 | 30 | 1d6 P | inj. DC +2 | 5 | darts | 1 | L | analog, injection | |
| Moon Splinter, Crescent | × | SA | — | 4 | 2,200 | 70 | 1d4 C & B | Staggered | 20 | — | 1 | 1 | Bright, force, hybrid, living, polarize 1d4 |
| Shield Projector, Sentry | SA | — | 4 | 2,180 | 40 | — | — | 40 | charges | 4 | 2 | shield 1d4, unwieldy | |
| Sting Pistol, Ant | SA | — | 4 | 2,150 | 20 | 1d8 A & B | corrode 1d6 | 20 | charges | 5 | L | living | |
| Binding Blaster, Orb | SA | — | 5 | 3,100 | 30 | 1d6 B | bind | 20 | — | 2 | L | Force, stun | |
| Graviton Pistol, Vector | SA | — | 5 | 3,050 | 60 | — | knockdown | 40 | charges | 4 | 2 | gravitation (15 ft.) | |
| Needler Pistol, Advanced | SA | — | 5 | 2,700 | 40 | 1d6 P | inj. DC +2 | 8 | darts | 1 | 1 | Analog, injection | |
| Neutriad Pistol | SA | — | 5 | 3,200 | 60 | 1d6 B | pulse 1d6 | 20 | charges | 1 | L | Force | |
| Caustoject, Decimator | SA | — | 6 | 4,000 | 30 | 1d8 A | inj. DC +2 | 20 | charges | 2 | L | Injection | |
| Cestus Pistol, Advanced | SA | — | 6 | 4,170 | R | 1d10 P | bleed 1d4 | 1 | round | 1 | — | Conceal, punch gun | |
| Skipshot Pistol, Advanced | SA | — | 6 | 3,750 | 60 | 2d4 P | bleed 1d6 | 20 | rounds | 1 | L | Teleportive | |
| Acid Cannon, Macrergate | × | SA | — | 7 | 7,000 | 40 | 2d6 A | corrode 2d4 | 40 | charges | 4 | L | Living, Swarm |
| Glove Needler, Advanced | SA | — | 7 | 5,800 | R | 1d12 A | inj. DC +2 | 1 | round | 1 | — | Conceal, injection, punch gun | |
| Infernian, Salamander-Class | SA | — | 7 | 6,500 | 50 | 2d4 F | arc 1d6 | 10 | flares | 1 | L | — | |
| Reality Pistol | T | SA | — | 7 | 7,000 | 30 | 1d10 E | Confuse | 40 | — | 8 | 1 | Mind-affecting, stun, subtle |
| Tetrad Rings, Tactical | SA | — | 7 | 6,900 | 40 | 1d6 B | push (5 ft.) | 20 | charges | 2 | L | force | |
| Graviton Pistol, Tensor | SA | — | 8 | 9,800 | 60 | — | knockdown | 40 | charges | 4 | 2 | gravitation (20 ft.) | |
| Nightarch Needler, Advanced | SA | — | 8 | 6,270 | 30 | 2d6 P | inj. DC +2 | 5 | darts | 1 | L | analog, injection | |
| Binding Blaster, Globe | SA | — | 9 | 13,900 | 30 | 2d6 B | bind | 40 | — | 4 | L | Force, stun | |
| Moon Splinter, Gibbous | × | SA | — | 9 | 13,000 | 60 | 2d6 C & B | Staggered | 40 | — | 2 | 1 | Bright, force, hybrid, living, polarize 1d6 |
| Shield Projector, Defender | SA | — | 9 | 13,800 | 40 | — | — | 80 | charges | 10 | 2 | shield 2d6, unwieldy | |
| Moon Splinter, Full | × | SA | — | 10 | 19,000 | 80 | 2d12 E | Staggered | 80 | — | 4 | 1 | Bright, force, hybrid, living, polarize 1d8 |
| Moon Splinter, New | × | SA | — | 10 | 19,000 | 80 | 2d12 E | Staggered | 100 | — | 5 | 1 | Bright, force, hybrid, living, polarize 1d8 |
| Needler Pistol, Elite | SA | — | 10 | 17,250 | 40 | 2d8 P | inj. DC +2 | 8 | darts | 1 | 1 | Analog, injection | |
| Sting Pistol, Yellow Jacket | SA | — | 10 | 18,500 | 40 | 2d8 A & B | corrode 2d6 | 20 | charges | 4 | L | living | |
| Cestus Pistol, Elite | SA | — | 11 | 24,400 | R | 2d10 P | bleed 1d6 | 1 | round | 1 | — | Conceal, punch gun | |
| Infernian, Hellhound-Class | SA | — | 11 | 25,000 | 50 | 4d4 F | arc 2d6 | 20 | flares | 1 | L | — | |
| Acid Cannon, Dinergate | × | SA | — | 12 | 36,000 | 40 | 3d8 A | corrode 3d4 | 40 | charges | 4 | L | Living, Swarm |
| Caustoject, Executioner | SA | — | 12 | 32,900 | 30 | 4d4 A | inj. DC +2 | 20 | charges | 2 | L | Injection | |
| Skipshot Pistol, Elite | SA | — | 12 | 32,000 | 60 | 5d4 P | bleed 3d6 | 20 | rounds | 1 | L | Teleportive | |
| Tetrad Rings, Advanced | SA | — | 12 | 39,000 | 60 | 2d6 B | push (5 ft.) | 20 | charges | 2 | L | force | |
| Graviton Pistol, Chiral | SA | — | 13 | 49,500 | 60 | — | knockdown | 40 | charges | 4 | 2 | gravitation (25 ft.) | |
| Nightarch Needler, Elite | SA | — | 13 | 44,980 | 30 | 4d6 P | inj. DC +2 | 5 | darts | 1 | L | analog, injection | |
| Glove Needler, Elite | SA | — | 14 | 69,300 | R | 3d12 A | inj. DC +2 | 1 | round | 1 | — | Conceal, injection, punch gun | |
| Shield Projector, Guardian | SA | — | 14 | 75,200 | 40 | — | — | 80 | charges | 16 | 2 | shield 2d12, unwieldy | |
| Infernian, Firedrake-Class | SA | — | 15 | 109,500 | 50 | 6d4 F | arc 3d6 | 20 | flares | 1 | L | — | |
| Needler Pistol, Paragon | SA | — | 15 | 94,500 | 40 | 6d6 P | inj. DC +2 | 8 | darts | 1 | 1 | Analog, injection | |
| Sting Pistol, Wasp | SA | — | 15 | 113,000 | 60 | 5d8 A & B | corrode 3d6 | 40 | charges | 4 | L | living | |
| Cestus Pistol, Paragon | SA | — | 16 | 162,000 | R | 4d10 P | bleed 1d8 | 1 | round | 1 | — | Conceal, punch gun | |
| Acid Cannon, Ergatoid | × | SA | — | 17 | 256,000 | 40 | 4d10 A | corrode 4d4 | 40 | charges | 5 | L | Living, Swarm |
| Skipshot Pistol, Paragon | SA | — | 17 | 216,500 | 60 | 11d4 P | bleed 5d6 | 20 | rounds | 1 | L | Teleportive | |
| Caustoject, Eradicator | SA | — | 18 | 242,300 | 30 | 6d8 A | inj. DC +2 | 20 | charges | 2 | L | Injection | |
| Nightarch Needler, Paragon | SA | — | 18 | 369,000 | 30 | 8d6 P | inj. DC +2 | 5 | darts | 1 | L | analog, injection | |
| Sting Pistol, Hornet | SA | — | 18 | 381,000 | 80 | 6d8 A & B | corrode 4d6 | 40 | charges | 2 | L | living | |
| Infernian, Phoenix-Class | SA | — | 19 | 591,500 | 50 | 7d6 F | arc 4d6 | 20 | flares | 1 | L | — | |
| Shield Projector, Warden | SA | — | 19 | 594,000 | 40 | — | — | 100 | charges | 20 | 2 | shield 4d12, unwieldy | |
| Tetrad Rings, Elite | SA | — | 19 | 620,000 | 60 | 5d6 B | push (10 ft.) | 20 | charges | 2 | L | force | |
| Glove Needler, Paragon | SA | — | 20 | 765,000 | R | 6d12 A | inj. DC +2 | 1 | round | 1 | — | Conceal, injection, punch gun | |
| Needler Pistol, Supreme | SA | — | 20 | 725,000 | 40 | 8d8 P | inj. DC +2 | 8 | darts | 1 | 1 | Analog, injection | |
| Hail Pistol, Subzero | SA | Cryo | 1 | 120 | 20 | 1d4 C & P | bleed 1d4 | 20 | charges | 1 | L | — | |
| Subduer, Frost | SA | Cryo | 2 | 790 | 40 | 1d3 C | staggered | 20 | charges | 1 | L | nonlethal | |
| Bone Pistol, Grave-Class | SA | Cryo | 3 | 900 | 40 | 1d4 C | — | 20 | charges | 4 | L | antibiological | |
| Frailty Pistol, Rasp-Class | SA | Cryo | 4 | 2,420 | 60 | 1d4 C | — | 10 | charges | 1 | L | necrotic | |
| Shadow Pistol, Caliginous | SA | Cryo | 4 | 2,100 | 60 | 1d4 C | blind | 40 | charges | 4 | L | — | |
| Zero Pistol, Frostbite-Class | SA | Cryo | 5 | 3,060 | 60 | 1d6 C | staggered | 20 | charges | 1 | L | — | |
| Bone Pistol, Crypt-Class | SA | Cryo | 6 | 4,350 | 40 | 1d6 C | — | 20 | charges | 4 | L | antibiological | |
| Shadow Pistol, Sable | SA | Cryo | 7 | 6,750 | 60 | 1d10 C | blind | 40 | charges | 4 | L | — | |
| Hail Pistol, Gelid | SA | Cryo | 8 | 8,600 | 20 | 2d6 C & P | bleed 1d6 | 20 | charges | 1 | L | — | |
| Frailty Pistol, Wail-Class | SA | Cryo | 9 | 15,400 | 60 | 2d4 C | — | 20 | charges | 2 | L | necrotic | |
| Subduer, Rime | SA | Cryo | 9 | 13,200 | 60 | 1d12 C | staggered | 20 | charges | 1 | L | nonlethal | |
| Zero Pistol, Hailstorm-Class | SA | Cryo | 10 | 16,900 | 60 | 2d6 C | staggered | 40 | charges | 2 | L | — | |
| Bone Pistol, Sepulcher-Class | SA | Cryo | 11 | 25,500 | 40 | 2d8 C | — | 20 | charges | 4 | L | antibiological | |
| Shadow Pistol, Tenebrous | SA | Cryo | 12 | 35,400 | 60 | 2d10 C | blind | 40 | charges | 4 | L | — | |
| Subduer, Sleet | SA | Cryo | 13 | 50,500 | 60 | 3d6 C | staggered | 20 | charges | 1 | L | nonlethal | |
| Frailty Pistol, Scream-Class | SA | Cryo | 14 | 85,800 | 60 | 4d4 C | — | 20 | charges | 2 | L | necrotic | |
| Hail Pistol, Ultracold | SA | Cryo | 14 | 63,200 | 40 | 3d8 C & P | bleed 1d8 | 20 | charges | 2 | L | — | |
| Zero Pistol, Blizzard-Class | SA | Cryo | 15 | 94,500 | 60 | 4d6 C | staggered | 40 | charges | 2 | L | — | |
| Subduer, Glacier | SA | Cryo | 16 | 169,000 | 60 | 3d10 C | staggered | 20 | charges | 1 | L | nonlethal | |
| Hail Pistol, Absolute-Zero | SA | Cryo | 17 | 218,000 | 40 | 5d8 C & P | bleed 1d10 | 20 | charges | 2 | L | — | |
| Bone Pistol, Vault-Class | SA | Cryo | 18 | 591,000 | 40 | 5d8 C | — | 40 | charges | 4 | L | antibiological | |
| Frailty Pistol, Deathcry-Class | SA | Cryo | 18 | 440,000 | 60 | 6d4 C | — | 40 | charges | 4 | L | necrotic | |
| Zero Pistol, Avalanche-Class | SA | Cryo | 19 | 492,900 | 60 | 6d6 C | staggered | 80 | charges | 4 | L | — | |
| Shadow Pistol, Umbral | SA | Cryo | 20 | 855,000 | 60 | 5d10 C | blind | 40 | charges | 4 | L | — | |
| Degenerator Pistol, Military | × | SA | Deg. | 16 | 161,000 | 40 | 4d6 A & So | deg. 3d6 | 40 | charges | 4 | L | Hybrid |
| Degenerator Pistol, Dominion | × | SA | Deg. | 19 | 560,000 | 40 | 7d6 A & So | deg. 4d6 | 80 | charges | 4 | L | Hybrid |
| Disruption Pistol, Minor | R | SA | Dim. | 7 | 7,500 | 40 | 2d6 So | staggered | 20 | charges | 2 | L | boost 1d6, Relic |
| Disruption Pistol, Major | R | SA | Dim. | 12 | 40,000 | 40 | 3d6 So | staggered | 40 | charges | 4 | L | boost 2d6, Relic |
| Decoupler, Bruiser | SA | Disint. | 1 | 430 | 20 | 1d4 A | demoralize | 20 | charges | 2 | L | — | |
| Decoupler, Pusher | SA | Disint. | 4 | 2,300 | 30 | 1d6 A | demoralize | 40 | charges | 2 | L | — | |
| Disintegration Pistol, Liquidator | SA | Disint. | 6 | 4,500 | 15 | 1d10 A | — | 20 | charges | 2 | L | — | |
| Disintegrator Pistol, Liquidator | SA | Disint. | 6 | 4,500 | 15 | 1d10 A | — | 20 | charges | 2 | L | — | |
| Decoupler, Screamer | SA | Disint. | 8 | 10,800 | 30 | 1d10 A | demoralize | 40 | charges | 2 | L | — | |
| Disintegration Pistol, Decimator | SA | Disint. | 11 | 28,000 | 20 | 1d20 A | — | 20 | charges | 2 | L | — | |
| Disintegrator Pistol, Decimator | SA | Disint. | 11 | 28,000 | 20 | 1d20 A | — | 20 | charges | 2 | L | — | |
| Disintegration Pistol, Executioner | SA | Disint. | 16 | 200,000 | 25 | 2d20 A | corrode 1d6 | 40 | charges | 4 | L | — | |
| Disintegrator Pistol, Executioner | SA | Disint. | 16 | 200,000 | 25 | 2d20 A | corrode 1d6 | 40 | charges | 4 | L | — | |
| Disintegration Pistol, Eradicator | SA | Disint. | 20 | 745,000 | 30 | 3d20 A | corrode 2d6 | 40 | charges | 4 | L | — | |
| Disintegrator Pistol, Eradicator | SA | Disint. | 20 | 745,000 | 30 | 3d20 A | corrode 2d6 | 40 | charges | 4 | L | — | |
| Flare Gun, Survival | SA | Flame | 1 | 90 | 30 | 1d3 F | burn 1d6 | 1 | flare | 1 | L | analog, bright | |
| Mercy Pistol, Illuminator | × | SA | Flame | 1 | 275 | 20 | 1d6 F | — | 20 | charges | 2 | L | Nonlethal |
| Flame Pistol | SA | Flame | 2 | 470 | 20 | 1d4 F | burn 1d4 | 20 | petrol | 4 | L | Analog, line, unwieldy | |
| Wave Modulator, I | SA | Flame | 2 | 1,080 | 30 | 1d4 F or So | — | 20 | charges | 4 | L | modal (sonic) | |
| Shellgun, Bombard | SA | Flame | 3 | 1,150 | 10 | 1d6 F | burn 1d4 | 1 | shell | 1 | L | — | |
| Scorchgun, Microwave | SA | Flame | 4 | 2,050 | 60 | 1d6 F | — | 20 | charges | 1 | L | stun | |
| Dragon Pistol, Wyrmling | SA | Flame | 5 | 2,650 | 30 | 1d6 F | burn 1d6 | 20 | petrol | 1 | L | — | |
| Trilaser, Tactical | × | SA | Flame | 5 | 3,200 | 80 | 1d6 F | burn 1d4 | 20 | charges | 1 | L | aeon |
| Wave Modulator, II | SA | Flame | 5 | 3,400 | 30 | 1d6 F or So | — | 20 | charges | 4 | L | modal (sonic) | |
| Mercy Pistol, Infrared | × | SA | Flame | 6 | 4,300 | 20 | 2d6 F | — | 20 | charges | 2 | L | Nonlethal |
| Radshot, Electromagnetic | SA | Flame | 6 | 4,010 | 40 | 2d4 F | irradiate | 40 | charges | 1 | L | radioactive | |
| Flame Pistol, Blaze | SA | Flame | 7 | 5,500 | 20 | 2d4 F | burn 1d4 | 20 | petrol | 5 | L | line, unwieldy | |
| Scorchgun, S-Band | SA | Flame | 8 | 9,350 | 60 | 1d10 F | — | 20 | charges | 1 | L | stun | |
| Wave Modulator, III | SA | Flame | 8 | 11,000 | 30 | 2d4 F or So | — | 20 | charges | 4 | L | modal (sonic) | |
| Shellgun, Blaze | SA | Flame | 9 | 11,500 | 20 | 2d6 F | burn 1d6 | 2 | shells | 2 | L | — | |
| Dragon Pistol, Drake | SA | Flame | 10 | 17,000 | 30 | 3d4 F | burn 2d4 | 20 | petrol | 1 | L | — | |
| Trilaser, Advanced | × | SA | Flame | 10 | 17,600 | 90 | 2d6 F | burn 2d4 | 40 | charges | 2 | L | aeon |
| Flame Pistol, Inferno | SA | Flame | 11 | 23,000 | 30 | 2d8 F | burn 1d8 | 20 | petrol | 5 | L | line, unwieldy | |
| Mercy Pistol, Ultraviolet | × | SA | Flame | 11 | 25,000 | 30 | 4d6 F | — | 20 | charges | 2 | L | Nonlethal |
| Wave Modulator, IV | SA | Flame | 11 | 28,600 | 30 | 2d8 F or So | — | 20 | charges | 4 | L | modal (sonic) | |
| Shellgun, Fury | SA | Flame | 12 | 30,500 | 20 | 3d6 F | burn 2d6 | 8 | shells | 8 | L | — | |
| Scorchgun, C-Band | SA | Flame | 13 | 49,100 | 60 | 2d10 F | — | 20 | charges | 1 | L | stun | |
| Radshot, Neutron | SA | Flame | 14 | 69,500 | 40 | 5d4 F | irradiate | 80 | charges | 2 | L | radioactive | |
| Wave Modulator, V | SA | Flame | 14 | 81,000 | 60 | 2d10 F or So | — | 20 | charges | 4 | L | modal (sonic) | |
| Dragon Pistol, Wyvern | SA | Flame | 15 | 95,000 | 30 | 4d6 F | burn 3d6 | 20 | petrol | 1 | L | — | |
| Trilaser, Elite | × | SA | Flame | 15 | 105,600 | 90 | 4d6 F | burn 3d4 | 40 | charges | 2 | L | aeon |
| Scorchgun, K-Band | SA | Flame | 16 | 165,000 | 60 | 3d10 F | — | 20 | charges | 1 | L | stun | |
| Wave Modulator, VI | SA | Flame | 16 | 195,000 | 60 | 3d10 F or So | — | 40 | charges | 4 | L | modal (sonic) | |
| Flame Pistol, Solar Flare | SA | Flame | 17 | 220,000 | 30 | 3d10 F | burn 2d6 | 20 | petrol | 5 | L | line, unwieldy | |
| Scorchgun, X-Band | SA | Flame | 18 | 368,000 | 60 | 3d10 F | — | 20 | charges | 1 | L | stun | |
| Dragon Pistol, True | SA | Flame | 19 | 489,000 | 40 | 5d8 F | burn 5d6 | 20 | petrol | 1 | L | — | |
| Radshot, Rapid-Decay | SA | Flame | 20 | 767,000 | 40 | 11d4 F | irradiate | 80 | charges | 4 | L | radioactive | |
| Trilaser, Paragon | × | SA | Flame | 20 | 739,250 | 100 | 8d6 F | burn 4d4 | 80 | charges | 4 | L | aeon |
| Wave Modulator, VII | SA | Flame | 20 | 919,000 | 80 | 4d10 F or So | — | 40 | charges | 4 | L | modal (sonic) | |
| Laser Pistol, Azimuth | SA | Laser | 1 | 350 | 80 | 1d4 F | burn 1d4 | 20 | charges | 1 | L | — | |
| Shoulder Laser, Azimuth | SA | Laser | 2 | 870 | 40 | 1d3 F | — | 20 | charges | 1 | L | integrated (1 slot) | |
| Compliance Ray, Flash | SA | Laser | 3 | 1,400 | 60 | 1d6 F | blind | 20 | charges | 1 | L | nonlethal | |
| Membrane Holdout Pistol | SA | Laser | 3 | 1,250 | 80 | 1d6 F | burn 1d6 | 20 | charges | 1 | L | — | |
| Lens Pistol, Cylindrical | SA | Laser | 4 | 1,850 | 80 | 1d8 F | burn 1d4 | 20 | charges | 2 | L | unwieldy | |
| Laser Pistol, Corona | SA | Laser | 6 | 4,270 | 90 | 2d4 F | burn 1d4 | 20 | charges | 1 | L | — | |
| Compliance Ray, Flare | SA | Laser | 7 | 6,400 | 6 | 2d4 F | blind | 20 | charges | 1 | L | nonlethal | |
| Shoulder Laser, Corona | SA | Laser | 8 | 9,700 | 40 | 1d8 F | burn 1d6 | 20 | charges | 1 | L | integrated (1 slot) | |
| Laser Pistol, Aphelion | SA | Laser | 9 | 14,820 | 90 | 3d4 F | burn 1d4 | 40 | charges | 2 | L | boost 1d4 | |
| Lens Pistol, Lenticular | SA | Laser | 10 | 17,100 | 80 | 2d8 F | burn 1d8 | 40 | charges | 4 | L | unwieldy | |
| Compliance Ray, Strobe | SA | Laser | 11 | 25,100 | 60 | 4d4 F | blind | 20 | charges | 1 | L | nonlethal | |
| Laser Pistol, Perihelion | SA | Laser | 12 | 40,200 | 90 | 4d4 F | burn 2d4 | 40 | charges | 2 | L | — | |
| Shoulder Laser, Aphelion | SA | Laser | 13 | 51,500 | 40 | 2d8 F | burn 2d6 | 20 | charges | 1 | L | integrated (1 slot) | |
| Laser Pistol, Parallax | SA | Laser | 14 | 82,000 | 90 | 5d4 F | burn 3d4 | 80 | charges | 4 | L | boost 2d4 | |
| Compliance Ray, Starburst | SA | Laser | 15 | 171,000 | 60 | 6d4 F | blind | 20 | charges | 1 | L | nonlethal | |
| Lens Pistol, Electron | SA | Laser | 16 | 146,000 | 100 | 4d8 F | burn 2d8 | 80 | charges | 5 | L | unwieldy | |
| Laser Pistol, Zenith | SA | Laser | 17 | 245,200 | 100 | 8d4 F | burn 4d4 | 80 | charges | 4 | L | — | |
| Shoulder Laser, Perihelion | SA | Laser | 18 | 383,000 | 40 | 3d8 F | burn 3d6 | 20 | charges | 1 | L | integrated (1 slot) | |
| Compliance Ray, Sunspot | SA | Laser | 19 | 545,000 | 80 | 9d4 F | blind | 20 | charges | 1 | L | nonlethal | |
| Lens Pistol, Sunglass | SA | Laser | 20 | 728,000 | 120 | 7d8 F | burn 3d8 | 80 | charges | 8 | L | unwieldy | |
| Plasma Claw, Electocellular | SA | Plas. | 1 | 280 | 20 | 1d4 E & F | — | 20 | charges | 2 | L | living | |
| Forked Pistol, 6-Notch | SA | Plas. | 2 | 720 | 30 | 1d3 E & F | burn 1d4 | 20 | charges | 1 | L | boost 1 | |
| Cavitation Pistol, Vapor | SA | Plas. | 3 | 1,430 | 20 | 1d6 E & F | pulse 1d4 | 20 | charges | 5 | L | unwieldy | |
| Plasma Ring, Single-Valve | SA | Plas. | 4 | 2,350 | 40 | 1d4 E & F | wound | 40 | charges | 4 | L | — | |
| Plasma Claw, Synthecite | SA | Plas. | 5 | 3,350 | 30 | 1d6 E & F | — | 20 | charges | 4 | L | living | |
| Forked Pistol, 8-Notch | SA | Plas. | 6 | 4,100 | 30 | 1d4 E & F | burn 1d4 | 20 | charges | 1 | L | boost 1d4 | |
| Plasma Pistol, Red Star | SA | Plas. | 7 | 7,200 | 20 | 1d8 E & F | burn 1d8 | 20 | charges | 4 | L | line, unwieldy | |
| Cavitation Pistol, Inertial | SA | Plas. | 8 | 9,700 | 20 | 2d6 E & F | pulse 1d6 | 40 | charges | 5 | L | unwieldy | |
| Persuader | SA | Plas. | 9 | 13,500 | 30 | 2d4 E & F | wound | 20 | charges | 2 | L | boost 1d4 | |
| Plasma Claw, Organic | SA | Plas. | 10 | 20,100 | 30 | 2d6 E & F | — | 40 | charges | 8 | L | living | |
| Plasma Ring, Dual-Valve | SA | Plas. | 11 | 27,000 | 50 | 2d8 E & F | wound | 40 | charges | 4 | L | — | |
| Plasma Pistol, Yellow Star | SA | Plas. | 12 | 40,300 | 25 | 2d8 E & F | burn 1d8 | 40 | charges | 8 | L | line, unwieldy | |
| Forked Pistol, 9-Notch | SA | Plas. | 13 | 48,100 | 30 | 4d4 E & F | burn 3d4 | 40 | charges | 2 | L | boost 2d4 | |
| Cavitation Pistol, Hydrodynamic | SA | Plas. | 14 | 75,200 | 40 | 2d12 E & F | pulse 2d6 | 40 | charges | 8 | L | unwieldy | |
| Plasma Pistol, White Star | SA | Plas. | 15 | 107,500 | 30 | 3d8 E & F | burn 2d8 | 100 | charges | 20 | L | line, unwieldy | |
| Plasma Claw, Biodynamic | SA | Plas. | 16 | 189,000 | 30 | 4d6 E & F | — | 40 | charges | 8 | L | living | |
| Plasma Ring, Multichannel | SA | Plas. | 17 | 280,000 | 60 | 4d8 E & F | wound | 40 | charges | 4 | L | — | |
| Cavitation Pistol, Thermodynamic | SA | Plas. | 18 | 584,000 | 20 | 3d12 E & F | pulse 3d6 | 80 | charges | 10 | L | unwieldy | |
| Plasma Pistol, Blue Star | SA | Plas. | 19 | 565,000 | 40 | 5d8 E & F | burn 3d8 | 100 | charges | 20 | L | line, unwieldy | |
| Forked Pistol, 10-Notch | SA | Plas. | 20 | 801,000 | 30 | 9d4 E & F | burn 4d4 | 40 | charges | 4 | L | boost 5d4 | |
| Semi-Auto Pistol, Tactical | SA | Proj. | 1 | 260 | 30 | 1d6 P | — | 9 | rounds | 1 | L | analog | |
| Ember Pistol, Truth-Sequence | SA | Proj. | 2 | 525 | 30 | 1d6 P | burn 1d4 | 8 | rounds | 1 | L | — | |
| Handcannon, Bravado | SA | Proj. | 2 | 790 | 20 | 1d8 P | knockdown | 1 | shell | 1 | 1 | analog, free hands (1), unwieldy | |
| Injector Pistol, Medic | SA | Proj. | 3 | 1,290 | 40 | 1d6 P | inj. DC +2 | 10 | darts | 1 | L | injection | |
| Rotating Pistol, Tactical | SA | Proj. | 4 | 1,900 | 20 | 2d4 P | — | 4 | rounds | 1 | L | analog, conceal | |
| Injector Pistol, Zoologist | SA | Proj. | 5 | 2,890 | 60 | 1d8 P | inj. DC +2 | 20 | darts | 1 | L | injection | |
| Handcannon, Swagger | SA | Proj. | 6 | 4,350 | 40 | 1d12 P | knockdown | 6 | shells | 1 | 1 | analog, free hands (1), unwieldy | |
| Ember Pistol, Salvation-Sequence | SA | Proj. | 7 | 5,700 | 30 | 2d6 P | burn 1d4 | 10 | rounds | 1 | L | — | |
| Semi-Auto Pistol, Advanced | SA | Proj. | 7 | 5,500 | 60 | 2d6 P | — | 12 | rounds | 1 | L | analog | |
| Injector Pistol, Poacher | SA | Proj. | 8 | 9,050 | 60 | 2d6 P | inj. DC +2 | 20 | darts | 1 | L | injection | |
| Handcannon, Bombast | SA | Proj. | 9 | 13,200 | 40 | 2d10 P | knockdown | 8 | shells | 1 | 1 | analog, free hands (1), unwieldy | |
| Semi-Auto Pistol, Elite | SA | Proj. | 10 | 18,200 | 60 | 3d6 P | — | 12 | rounds | 1 | L | analog | |
| Ember Pistol, Valor-Sequence | SA | Proj. | 11 | 23,400 | 40 | 3d6 P | burn 2d4 | 12 | rounds | 1 | L | — | |
| Rotating Pistol, Advanced | SA | Proj. | 11 | 23,400 | 30 | 4d4 P | — | 8 | rounds | 1 | L | analog, conceal | |
| Handcannon, Braggadocio | SA | Proj. | 12 | 35,100 | 40 | 3d8 P | knockdown | 9 | shells | 1 | 1 | analog, free hands (1), unwieldy | |
| Semi-Auto Pistol, Paragon | SA | Proj. | 13 | 45,200 | 60 | 4d6 P | — | 16 | rounds | 1 | L | analog | |
| Ember Pistol, Glory-Sequence | SA | Proj. | 14 | 65,800 | 40 | 4d6 P | burn 2d6 | 16 | rounds | 1 | L | — | |
| Injector Pistol, Subjugation | SA | Proj. | 14 | 68,500 | 80 | 5d6 P | inj. DC +2 | 20 | darts | 1 | L | injection | |
| Gyrojet Pistol, Tactical | SA | Proj. | 15 | 91,500 | 80 | 3d12 B | knockdown | 8 | mini-rockets | 1 | L | analog | |
| Rotating Pistol, Elite | SA | Proj. | 16 | 153,000 | 40 | 8d4 P | — | 9 | rounds | 1 | L | analog, conceal | |
| Gyrojet Pistol, Advanced | SA | Proj. | 17 | 212,700 | 80 | 4d12 B | knockdown | 8 | mini-rockets | 1 | L | analog | |
| Handcannon, Gasconade | SA | Proj. | 18 | 364,000 | 40 | 8d8 P | knockdown | 12 | shells | 1 | 1 | analog, free hands (1), unwieldy | |
| Injector Pistol, Elite | SA | Proj. | 19 | 532,000 | 80 | 9d6 P | inj. DC +2 | 20 | darts | 1 | L | injection | |
| Gyrojet Pistol, Elite | SA | Proj. | 20 | 715,800 | 80 | 5d12 B | knockdown | 8 | mini-rockets | 1 | L | analog | |
| Pulsecaster Pistol | SA | Shock | 1 | 250 | 30 | 1d4 E | — | 20 | charges | 1 | L | nonlethal | |
| Arc Pistol, Static | SA | Shock | 2 | 750 | 50 | 1d6 E | arc 2 | 20 | charges | 2 | L | stun | |
| Handcoil, Explorer | SA | Shock | 3 | 1,200 | 40 | 1d6 E | arc 1d6 | 20 | charges | 2 | L | — | |
| Anchor Pistol, Voltaic | SA | Shock | 4 | 2,100 | 40 | 1d6 E | bind | 40 | charges | 2 | L | nonlethal | |
| Lightning Pistol, Sheet | SA | Shock | 5 | 3,000 | 20 | 1d6 E | — | 40 | charges | 4 | L | line, stun, unwieldy | |
| Ionizer, Cupric | SA | Shock | 6 | 4,650 | 30 | 2d4 E | arc 1d6 | 20 | charges | 1 | L | integrated (2 slots), unwieldy | |
| Handcoil, Fighter | SA | Shock | 7 | 5,600 | 40 | 1d10 E | arc 1d10 | 20 | charges | 2 | L | — | |
| Lightning Pistol, Ribbon | SA | Shock | 8 | 9,700 | 30 | 1d8 E | — | 40 | charges | 5 | L | line, stun, unwieldy | |
| Anchor Pistol, Emergent | SA | Shock | 9 | 13,200 | 40 | 2d6 E | bind | 40 | charges | 4 | L | nonlethal | |
| Ionizer, Feric | SA | Shock | 10 | 20,100 | 30 | 4d4 E | arc 2d4 | 20 | charges | 1 | L | integrated (2 slots), unwieldy | |
| Handcoil, Pilot | SA | Shock | 11 | 24,000 | 60 | 2d8 E | arc 2d8 | 40 | charges | 4 | L | — | |
| Lightning Pistol, Rocket | SA | Shock | 12 | 37,000 | 30 | 2d8 E | — | 40 | charges | 8 | L | line, stun, unwieldy | |
| Arc Pistol, Aurora | SA | Shock | 13 | 45,700 | 50 | 3d6 E | arc 2d6 | 40 | charges | 2 | L | stun | |
| Ionizer, Chromic | SA | Shock | 14 | 80,000 | 30 | 5d4 E | arc 3d4 | 20 | charges | 1 | L | integrated (2 slots), unwieldy | |
| Anchor Pistol, Inductive | SA | Shock | 15 | 108,000 | 40 | 4d6 E | bind | 80 | charges | 4 | L | nonlethal | |
| Handcoil, Capital | SA | Shock | 16 | 150,000 | 80 | 3d8 E | arc 3d8 | 40 | charges | 4 | L | — | |
| Lightning Pistol, Smooth-Channel | SA | Shock | 17 | 260,000 | 40 | 3d10 E | — | 40 | charges | 10 | L | line, stun, unwieldy | |
| Arc Pistol, Storm | SA | Shock | 18 | 365,500 | 50 | 3d12 E | arc 4d6 | 100 | charges | 10 | L | stun | |
| Ionizer, Stannic | SA | Shock | 19 | 611,000 | 30 | 5d8 E | arc 5d8 | 20 | charges | 1 | L | integrated (2 slots), unwieldy | |
| Anchor Pistol, Flux | SA | Shock | 20 | 814,000 | 60 | 8d6 E | bind | 80 | charges | 5 | L | nonlethal | |
| Dirge Pistol, Harmonic | SA | Sonic | 1 | 440 | 20 | 1d3 So | sicken | 20 | charges | 1 | L | antibiological | |
| Perforator Pistol, Diffraction | SA | Sonic | 2 | 500 | 20 | 1d4 So | bleed 1d4 | 20 | charges | 2 | L | penetrating | |
| Sonic Suppressor, Murmur | SA | Sonic | 3 | 1,430 | 40 | 1d4 So | stifle | 20 | charges | 2 | L | — | |
| Sonic Pistol, Thunderstrike | SA | Sonic | 4 | 2,300 | 40 | 1d8 So | deafen | 20 | charges | 2 | L | — | |
| Shrieking Larva | SA | Sonic | 5 | 2,800 | 30 | 1d8 So | deafen | 20 | charges | 4 | L | living, thought, unwieldy | |
| Dirge Pistol, Resonant | SA | Sonic | 6 | 4,950 | 40 | 1d8 So | sicken | 20 | charges | 1 | L | antibiological | |
| Resonant Pistol, Lattice | SA | Sonic | 7 | 6,100 | 40 | 1d6 So | deafen | 40 | charges | 2 | L | boost 1d6 | |
| Sonic Suppressor, Whisper | SA | Sonic | 8 | 9,700 | 40 | 2d4 So | stifle | 40 | charges | 2 | L | — | |
| Perforator Pistol, Refraction | SA | Sonic | 9 | 13,000 | 20 | 2d6 So | bleed 1d6 | 40 | charges | 4 | L | penetrating | |
| Dirge Pistol, Anharmonic | SA | Sonic | 10 | 20,500 | 40 | 3d4 So | sicken | 20 | charges | 1 | L | antibiological | |
| Sonic Pistol, LFD | SA | Sonic | 11 | 26,200 | 40 | 2d8 So | deafen | 40 | charges | 4 | L | boost 1d6 | |
| Sonic Suppressor, Hush | SA | Sonic | 12 | 36,500 | 40 | 2d8 So | stifle | 40 | charges | 2 | L | — | |
| Perforator Pistol, Linear | SA | Sonic | 13 | 46,000 | 20 | 2d10 So | bleed 2d6 | 40 | charges | 5 | L | penetrating | |
| Sonic Pistol, HFD | SA | Sonic | 14 | 71,300 | 40 | 3d8 So | deafen | 60 | charges | 6 | L | — | |
| Dirge Pistol, Parametric | SA | Sonic | 15 | 133,000 | 60 | 6d4 So | sicken | 20 | charges | 1 | L | antibiological | |
| Sonic Pistol, Banshee | SA | Sonic | 16 | 191,000 | 40 | 4d8 So | deafen | 80 | charges | 8 | L | boost 1d10 | |
| Sonic Suppressor, Repose | SA | Sonic | 17 | 257,000 | 40 | 4d8 So | stifle | 40 | charges | 2 | L | — | |
| Resonant Pistol, Matrix | SA | Sonic | 18 | 358,000 | 40 | 5d6 So | deafen | 40 | charges | 2 | L | boost 2d6 | |
| Dirge Pistol, Radial | SA | Sonic | 19 | 660,000 | 60 | 10d4 So | sicken | 20 | charges | 1 | L | antibiological | |
| Perforator Pistol, Phased | SA | Sonic | 20 | 732,000 | 40 | 5d10 So | bleed | 40 | charges | 8 | L | penetrating |