Template:Conditions 5E
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Contents
Conditions
| – | – | – | – | – | – | – | – | ? | – | Deafened |
|---|---|---|---|---|---|---|---|---|---|---|
| – | A | – | – | – | – | – | – | ? | D | Blinded |
| – | – | – | – | – | – | – | – | – | No | Charmed |
| – | – | – | – | – | – | – | ? | D | D | Frightened |
| – | – | – | – | – | – | – | 0 | – | – | Grappled |
| – | D | – | – | – | – | – | – | – | A | Invisible |
| – | – | – | No | – | – | – | – | No | No | Incapacitated |
| – | A | – | No | FAIL | FAIL | – | – | No | No | Stunned |
| – | A† | No | No | FAIL | FAIL | – | 0 | No | No | Paralyzed |
| – | A† | No | No | FAIL | FAIL | – | 0 | No | No | Unconscious |
| – | A? | No | No | FAIL | FAIL | – | 0 | No | No | Petrified |
| – | – | – | – | – | – | – | – | D | D | Poisoned |
| – | A/D | – | – | – | – | – | ? | – | D | Prone |
| – | A | – | – | – | D | – | 0 | – | D | Restrained |
| – | – | – | – | – | – | – | – | D | – | Exhaustion |
| – | – | – | – | – | – | – | ½ | D | – | Exhaustion 2 |
| – | – | – | – | D | D | D | ½ | D | D | Exhaustion 3 |
| ½ | – | – | – | D | D | D | ½ | D | D | Exhaustion 4 |
| ½ | – | – | – | D | D | D | 0 | D | D | Exhaustion 5 |
| 0 | – | No | No | D | D | D | 0 | No | No | Exhaustion 6 |
Dying
|
Flying
|
Hasted
|
Slowed
Deafened
|
Blinded
|
Charmed
|
Frightened
|
Grappled
|
Invisible
|
Incorporeal
|
Incapacitated
|
Stunned
|
Paralyzed
|
Unconscious
|
Petrified
|
Poisoned
|
Prone
Restrained
|
Exhaustion
| Level | Effect |
|---|---|
| 1 | Disadvantage on ability checks |
| 2 | Speed halved |
| 3 | Disadvantage on attack rolls & saving throws |
| 4 | Hit point maximum halved |
| 5 | Speed reduced to 0 |
| 6 | Death |
- If an exhausted creature suffers another exhaustion effect, its current exhaustion level increases by the amount specified in the effect’s description.
- A creature suffers the effect of its current exhaustion level as well as all lower levels. For example, a creature suffering level 2 exhaustion has its speed halved and has disadvantage on ability checks.
- An effect that removes exhaustion reduces its level as specified in the effect’s description, with all exhaustion effects ending if a creature’s exhaustion level is reduced below 1.
- Finishing a long rest reduces a creature’s exhaustion level by 1, provided that the creature has also ingested some food and drink.