Qualities/Hard Targets
Contents
Barrens Rat
Hard Targets, p. 191
- Cost
- 5 Karma
Growing up on the streets, you learned quickly that to keep what little you had, you better get good at concealing the things you are carrying and that one of those things better be a weapon. Any objects you attempt to hide on yourself receive −1 to their Concealability modiier. A number of items up to half your Agility (rounded up) can gain this bonus.
Elemental Focus
Hard Targets, p. 191
- Cost
- 10 Karma
Your magic manifests more easily with one element than the rest. Choose an elemental type when taking this quality. When casting spells of that type, you get a +2 dice pool modiier. Drain you may take from casting spells of that type is of the same type. You also suffer the secondary effects of that type.
Poisoner
Hard Targets, p. 191
- Cost
- 5 Karma
Your experience with using poison has taught you a few tricks to make it more effective. Increase the Power of any Toxins you use by 1.
Practice, Practice, Practice
Hard Targets, p. 191
- Cost
- 2 Karma
Constantly striving to perfect a certain ability has paid off. Increase your limit by 1 in a single non-combat skill.
Faceless
Hard Targets, p. 191
- Bonus
- 6 Karma
You have worn disguises so frequently and for so long that being out in public wearing your real face makes you feel vulnerable. You suffer a −2 dice pool modiier on Social tests unless your face is disguised or otherwise concealed. It does not matter if this disguise is magical or mundane, just that you are unrecognizable. People you know and trust such as close friends, family, or teammates do not require a disguise to avoid the penalty.
Impassive
Hard Targets, p. 191
- Bonus
- 7 Karma
Nobody can see as much death as you have and not have it affect them. Some would have gone mad, but you simply grew cold. Your Limit for all social skills except Intimidation decreases by 1.