Difference between revisions of "Smallen"
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| + | ==d20== | ||
| + | * '''Basic:''' [[Rogue]] 7, [[Temple Raider]] 3, [[Divine Agent]] 10 | ||
| + | * '''Custom:''' [[Rogue]] 5, [[Agent of Misadventure]] 5, [[Divine Agent]] 10 | ||
| + | |||
| + | ==Pathfinder== | ||
| + | * [[Divine Agent (Cleric/Rogue)|Divine Agent]] <small>(cleric/rogue amalgam)</small> | ||
| + | |||
==Fifth edition== | ==Fifth edition== | ||
| − | * [[Rogue#Divine Herald|Divine Herald]] <small> | + | * [https://www.dmsguild.com/product/265248/Divine-Agent-Roguish-Archetype Divine Agent] <small>(rogue archetype)</small> |
| + | * [[Rogue#Divine Herald|Divine Herald]] <small>(rogue archetype)</small> | ||
| + | |||
| + | ===Halfling=== | ||
| + | {{hatnote|''Player’s Handbook'', p.26}} | ||
| + | '''''Lucky''.''' When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll. | ||
| + | |||
| + | ====Lucky==== | ||
| + | {{hatnote|''Player’s Handbook'', p.167}} | ||
| + | You have inexplicable luck that seems to kick in at just the right moment. | ||
| + | * You have 3 luck points. Whenever you make an attack roll, an ability check, or a saving throw, you can spend one luck point to roll an additional d20. You can choose to spend one of your luck points after you roll the die, but before the outcome is determined. You choose which of the d20s is used for the attack roll, ability check, or saving throw. | ||
| + | * You can also spend one luck point when an attack roll is made against you. Roll a d20, and then choose whether the attack uses the attacker’s roll or yours. If more than one creature spends a luck point to influence the outcome of a roll, the points cancel each other out; no additional dice are rolled. | ||
| + | * You regain your expended luck points when you finish a long rest. | ||
| + | |||
| + | ====Bountiful Luck==== | ||
| + | {{hatnote|''Xanathar’s Guide to Everything'', p.73 • Prerequisites: Halfling}} | ||
| + | Your people have extraordinary luck, which you have learned to mystically lend to your companions when you see them falter. You’re not sure how you do it; you just wish it, and it happens. Surely a sign of fortune’s favor! | ||
| + | * When an ally you can see within 30 feet of you rolls a 1 on the d20 for an attack roll, an ability check, or a saving throw, you can use your reaction to let the ally reroll the die. The ally must use the new roll. | ||
| + | * When you use this ability, you can’t use your Lucky racial trait before the end of your next turn. | ||
| + | |||
| + | ==Equipment== | ||
| + | * ''belt of many pockets'' | ||
| + | * ''folding boat'' | ||
| + | * ''gem of true seeing'' | ||
| + | * ''hat of disguise'' | ||
| + | * ''instant fortress'' | ||
| + | * ''belt of hidden pouches'' {{ref|MIC|74|Magic Item Compendium}} | ||
| + | * ''blindfold of true darkness'' {{ref|MIC|75|Magic Item Compendium}} | ||
| + | * ''gauntlet of infinate blades'' {{ref|MIC|101|Magic Item Compendium}} | ||
| + | * ''hat of anonymity'' {{ref|MIC|109|Magic Item Compendium}} | ||
| + | * ''lockpicking ring'' {{ref|MIC|114|Magic Item Compendium}} | ||
| + | * ''ring of arming'' {{ref|MIC|122|Magic Item Compendium}} | ||
| + | * ''rogue's vest'' {{ref|MIC|130|Magic Item Compendium}} | ||
| + | * ''Daern's instant tent'' {{ref|MIC|155|Magic Item Compendium}} | ||
| + | * ''everfull mug'' {{ref|MIC|160|Magic Item Compendium}} | ||
| + | * ''everlasting feedbag'' {{ref|MIC|160|Magic Item Compendium}} | ||
| + | * ''everlasting rations'' {{ref|MIC|160|Magic Item Compendium}} | ||
| + | * ''magic bedroll'' {{ref|MIC|163|Magic Item Compendium}} | ||
| + | * ''survival pouch'' {{ref|MIC|187|Magic Item Compendium}} | ||
==Notes== | ==Notes== | ||
* ''Passion Among the Elven Women of the Shadok'', a popular work of Halfling erotica (B1 ''Hackmaster: Quest for the Unknown'', p.19) | * ''Passion Among the Elven Women of the Shadok'', a popular work of Halfling erotica (B1 ''Hackmaster: Quest for the Unknown'', p.19) | ||
Latest revision as of 04:41, 14 May 2021
Contents
d20
- Basic: Rogue 7, Temple Raider 3, Divine Agent 10
- Custom: Rogue 5, Agent of Misadventure 5, Divine Agent 10
Pathfinder
- Divine Agent (cleric/rogue amalgam)
Fifth edition
- Divine Agent (rogue archetype)
- Divine Herald (rogue archetype)
Halfling
Player’s Handbook, p.26
Lucky. When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
Lucky
Player’s Handbook, p.167
You have inexplicable luck that seems to kick in at just the right moment.
- You have 3 luck points. Whenever you make an attack roll, an ability check, or a saving throw, you can spend one luck point to roll an additional d20. You can choose to spend one of your luck points after you roll the die, but before the outcome is determined. You choose which of the d20s is used for the attack roll, ability check, or saving throw.
- You can also spend one luck point when an attack roll is made against you. Roll a d20, and then choose whether the attack uses the attacker’s roll or yours. If more than one creature spends a luck point to influence the outcome of a roll, the points cancel each other out; no additional dice are rolled.
- You regain your expended luck points when you finish a long rest.
Bountiful Luck
Xanathar’s Guide to Everything, p.73 • Prerequisites: Halfling
Your people have extraordinary luck, which you have learned to mystically lend to your companions when you see them falter. You’re not sure how you do it; you just wish it, and it happens. Surely a sign of fortune’s favor!
- When an ally you can see within 30 feet of you rolls a 1 on the d20 for an attack roll, an ability check, or a saving throw, you can use your reaction to let the ally reroll the die. The ally must use the new roll.
- When you use this ability, you can’t use your Lucky racial trait before the end of your next turn.
Equipment
- belt of many pockets
- folding boat
- gem of true seeing
- hat of disguise
- instant fortress
- belt of hidden pouches (MIC-74)
- blindfold of true darkness (MIC-75)
- gauntlet of infinate blades (MIC-101)
- hat of anonymity (MIC-109)
- lockpicking ring (MIC-114)
- ring of arming (MIC-122)
- rogue's vest (MIC-130)
- Daern's instant tent (MIC-155)
- everfull mug (MIC-160)
- everlasting feedbag (MIC-160)
- everlasting rations (MIC-160)
- magic bedroll (MIC-163)
- survival pouch (MIC-187)
Notes
- Passion Among the Elven Women of the Shadok, a popular work of Halfling erotica (B1 Hackmaster: Quest for the Unknown, p.19)